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AGS Interactive | User Acquisition
Designed by combining in-game assets and repurposing them into brand new compositions.
Design goal: Catch the eye very quickly with attention grabbing compositions in order to increase click through rates.
In-Game Promotions
In-game promotional cards introduce a new slot game or user targeted promotion. Different level multipliers appeared depending on the user's spending habits. Each card is part of a set of promotions that include an intro card, chips and bundles, and up to 10 multiplier cards.
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